Aims and Scope

ReviewerCreditsAdvances in Mobile Learning Educational Research (AMLER) (eISSN: 2737-5676), published by Syncsci Publishing, is an open-access, international, refereed journal dedicated to advancing knowledge and understanding of how mobile and emerging technologies transform education, supporting the publication of high-quality, innovative research that bridges theory and practice.

The journal welcomes empirical studies, theoretical papers, systematic reviews, and meta-analyses that explore the pedagogical, technical, and sociocultural dimensions of mobile learning and educational technology, ensuring relevance to a broad education research and practitioner community. In addition to its established focus on mobile technology’s pedagogical applications, AMLER actively invites research on cutting-edge topics in educational technology, including but not limited to:

  • The integration of generative artificial intelligence (AI) in mobile learning environments to support personalized, adaptive, and creative learning experiences.
  • The design, implementation, and evaluation of immersive technologies (AR, VR, MR) for mobile learning and their impact on learner engagement and cognitive development.
  • Applications of blockchain, learning analytics, and IoT in mobile and ubiquitous learning environments.
  • Ethical, legal, and societal considerations in the use of AI-powered tools and mobile technologies in education, including data privacy, algorithmic transparency, and equity.
  • Strategies to foster computational thinking, digital literacy, and coding skills through mobile learning and educational robotics, with a focus on K-12 and lifelong learning contexts.
  • Studies examining inclusive and accessible mobile learning solutions for diverse learners, including learners with disabilities and those in underserved regions.
  • Research on teacher professional development and teacher education for the effective integration of mobile learning and emerging technologies.
  • Evaluations of educational policies, leadership practices, and innovation management in mobile and digital education contexts.
  • The role of mobile learning in STEM education and interdisciplinary learning, exploring how it can address current and future workforce needs.
  • Investigations into learner motivation, engagement, and achievement using mobile learning, including culturally responsive pedagogies and gender equity in EdTech.
  • Exploration of the intersections between AI, ethics, and sustainability in mobile learning, examining how emerging technologies can contribute to the UN Sustainable Development Goals (SDGs) through education.

We welcome studies that address specific challenges in improving student outcomes, motivation, and engagement, as well as lessons learned from curriculum and instructional changes driven by educational technology.

Topics of interest include, but are not limited to:

  • Mobile Learning in Educational Technology
  • Mobile Learning Philosophy and Theory
  • Mobile Learning Innovation Management
  • Mobile Learning Psychology and Cognitive Science
  • Mobile Learning Policy and Governance
  • Mobile Learning Evaluation and Impact Assessment
  • Mobile Learning Economics and Funding Models
  • Generative AI in Mobile Learning
  • Immersive Technologies and Mobile Learning
  • Mobile Learning for STEM, Coding, and Robotics
  • Ethics, Privacy, and Equity in Mobile EdTech

AMLER seeks to serve as a rigorous, high-impact platform for researchers, educators, and policymakers aiming to understand and advance the role of mobile and emerging technologies in education, contributing to the field’s theoretical development while addressing practical challenges across diverse learning environments globally.

Vol 6 No 1 (2026)

Published: 2026-06-30

In progress
This issue is in progress but contains articles that are final and fully citable.

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2025-11-04

Page 1653-1667

Enhancing Vocational Certification Learning through a Gamified Chatbot: Evidence from a Quasi-Experimental Study

blankpage Cheng-Hsiu Li

Certification-based vocational education often emphasizes practical training, yet repetitive subject-based learning tasks place a heavy burden on teachers and reduce student motivation. To address this challenge, this study examined the integration of a gamified chatbot into cognitive content instruction for the Level B Computer Hardware Fabrication certification. A quasi-experimental design was implemented across three academic years, involving a control group (conventional instruction), an experimental group using a non-gamified chatbot, and another using a gamified chatbot. Over an eight-week intervention, participants completed pre- and post-tests to measure learning effectiveness, while learner satisfaction was assessed through a validated questionnaire. Results from ANCOVA revealed that the gamified chatbot group achieved learning outcomes equivalent to teacher-led instruction and significantly outperformed the non-gamified chatbot group. Post hoc tests confirmed large effect sizes favoring gamification. Learners also reported greater satisfaction, particularly in reduced boredom and improved alignment with learning preferences. These findings demonstrate that a gamified chatbot can effectively function as a mobile cognitive content instructor, sustaining motivation, enhancing learning outcomes, and alleviating teacher workload in certification-oriented education. The proposed model is scalable and holds global relevance, offering adaptability to other vocational certifications, STEM training, and content-intensive learning contexts.

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cover   eISSN: 2737-5676
  Abbreviation: Adv Mobile Learn Educ Res
  Editor-in-Chief: Prof. Nikolaos Zaranis (Greece)
  Publishing Frequency: Half-Yearly
  Article Processing Charges (APC): 0
  Publishing Model: Open Access